Pushing out into the map and other shards for profit.
Making the OS more CPU efficent.
Building bunkers to keep my bases safe.
Building an OS to better manage my CPU.
Swapping my code base to Typescript.
Planning rooms to get more out of them.
It's time to join an alliance and get some help.
A new empire needs some improvements to the AI.
Improving my code even more to make it more cpu efficiant.
Using Grafana to map out my AI's progress and status
A new AI and a respawn.
A small bug in my code results in a pretty big economic depression across allmy rooms.
Getting to RCL6 and launching into a thrid room.
Expanding into a third room after being forced to respawn.
Better defense and room building code.
It's time to start a new AI from scratch.
Taking the fight to the NPCs and reaching the limits of my AI.
It's time to start thinking about multi room now that I have reached GCL2
Rebuilding from my earlier defeat.
RC4 brings some more improvements and I start looking for a war.
RC3 means I can expand into other rooms.
The start of my journey through screeps.
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